Turn the games you actually build into proof you can take anywhere.
GameForge is the AeThex program for game builders. You ship real projects, get them reviewed by people who do this for a living, and earn credentials that verify publicly — independent of any single engine, storefront, or platform.
Structured curriculum and starter templates that begin from a working project, not a blank editor.
Reviews from working developers, plus game jams and challenges that give the work a deadline and an audience.
Sprints, project management, and an asset library — the same workflow a studio would use, scaled to one builder.
Finished work earns a credential with a public verification page. Anyone can check it without an account, and it stays valid off the platform.
Every credential issued through GameForge has its own verification page. Send someone the link and they can confirm what was built, when, and by whom — no login, no account, no dependency on this site staying online in its current form.
That is the point of the program: a portfolio is a claim, a credential is a check. GameForge is operated by AeThex, whose Foundation arm exists to keep this kind of proof portable for builders.